{"id":888,"date":"2026-03-17T00:01:44","date_gmt":"2026-03-16T21:01:44","guid":{"rendered":"https:\/\/thesubscriber.net\/tr\/?p=888"},"modified":"2026-03-17T00:01:45","modified_gmt":"2026-03-16T21:01:45","slug":"nvidia-dlss-5-duyuruldu","status":"publish","type":"post","link":"https:\/\/thesubscriber.net\/tr\/nvidia-dlss-5-duyuruldu\/","title":{"rendered":"Oyun grafiklerinde yeni d\u00f6nem ba\u015flatan NVIDIA DLSS 5 duyuruldu"},"content":{"rendered":"\n<p>NVIDIA, GTC etkinli\u011finde DLSS 5 teknolojisini tan\u0131tt\u0131. \u015eirketin verdi\u011fi bilgiye g\u00f6re yeni s\u00fcr\u00fcm, ger\u00e7ek zamanl\u0131 \u00e7al\u0131\u015fan n\u00f6ral render modeliyle her kareye fotoger\u00e7ek\u00e7i \u0131\u015f\u0131k ve materyal detaylar\u0131 ekliyor. NVIDIA bu duyuruyu 2018\u2019de ger\u00e7ek zamanl\u0131 \u0131\u015f\u0131n izleme teknolojisinin sahneye \u00e7\u0131k\u0131\u015f\u0131ndan bu yana grafik taraf\u0131ndaki en b\u00fcy\u00fck ad\u0131mlardan biri olarak konumland\u0131r\u0131yor. DLSS 5\u2019in bu sonbaharda kullan\u0131ma a\u00e7\u0131lmas\u0131 planlan\u0131yor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-dlss-5-performans-artisinin-otesine-gecip-dogrudan-goruntu-uretimine-odaklaniyor\">DLSS 5, performans art\u0131\u015f\u0131n\u0131n \u00f6tesine ge\u00e7ip do\u011frudan g\u00f6r\u00fcnt\u00fc \u00fcretimine odaklan\u0131yor<\/h2>\n\n\n\n<p>NVIDIA\u2019n\u0131n a\u00e7\u0131klamas\u0131na g\u00f6re DLSS 5, bir oyunun her kare i\u00e7in \u00fcretti\u011fi renk verilerini ve hareket vekt\u00f6rlerini giri\u015f olarak al\u0131yor. Yapay zek\u00e2 modeli ise bu verileri kullanarak sahneyi fotoger\u00e7ek\u00e7i \u0131\u015f\u0131kland\u0131rma ve materyal etkileriyle yeniden i\u015fliyor. \u015eirket ortaya \u00e7\u0131kan g\u00f6r\u00fcnt\u00fcn\u00fcn kaynak 3D sahneye ba\u011fl\u0131 kald\u0131\u011f\u0131n\u0131 ve kareler aras\u0131nda g\u00f6rsel tutarl\u0131l\u0131\u011f\u0131n korundu\u011funu s\u00f6yl\u00fcyor. Sistem, 4K \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011fe kadar ger\u00e7ek zamanl\u0131 \u00e7al\u0131\u015facak \u015fekilde geli\u015ftirildi.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"652\" data-id=\"895\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-1024x652.jpg\" alt=\"\" class=\"wp-image-895\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-1024x652.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-300x191.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-768x489.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-1536x977.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-696x443.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3-1068x680.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-3.jpg 1581w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"969\" height=\"545\" data-id=\"890\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-4.jpg\" alt=\"\" class=\"wp-image-890\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-4.jpg 969w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-4-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-4-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-4-696x391.jpg 696w\" sizes=\"auto, (max-width: 969px) 100vw, 969px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"652\" data-id=\"891\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-1024x652.jpg\" alt=\"\" class=\"wp-image-891\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-1024x652.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-300x191.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-768x489.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-1536x977.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-696x443.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5-1068x680.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-5.jpg 1581w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"892\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-1024x576.jpg\" alt=\"\" class=\"wp-image-892\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-1024x576.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-1536x864.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-696x392.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-1068x601.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2-1920x1080.jpg 1920w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-2.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>NVIDIA kurucusu ve CEO\u2019su Jensen Huang, \u015firketin 25 y\u0131l \u00f6nce programlanabilir shader d\u00f6nemini ba\u015flatt\u0131\u011f\u0131n\u0131, \u015fimdi ise bilgisayar grafiklerinde yeni bir sayfa a\u00e7t\u0131\u011f\u0131n\u0131 belirtti. Huang, DLSS 5 i\u00e7in grafik d\u00fcnyas\u0131n\u0131n GPT an\u0131 ifadesini kulland\u0131. \u015eirketin anlat\u0131m\u0131na g\u00f6re burada geleneksel render y\u00f6ntemleri ile \u00fcretken yapay zek\u00e2 ayn\u0131 yap\u0131da birle\u015fiyor. NVIDIA, bu yakla\u015f\u0131m\u0131n g\u00f6rsel ger\u00e7ek\u00e7ili\u011fi ciddi bi\u00e7imde art\u0131rd\u0131\u011f\u0131n\u0131, sanat\u00e7\u0131lar\u0131n yarat\u0131c\u0131 kontrol\u00fcn\u00fc ise korudu\u011funu aktar\u0131yor.<\/p>\n\n\n\n<p>NVIDIA, duyuru s\u0131ras\u0131nda kendi grafik ge\u00e7mi\u015fine de de\u011findi. \u015eirket, 2001\u2019de GeForce 3 ile programlanabilir shader, 2006\u2019da GeForce 8800 GTX ile CUDA, 2018\u2019de GeForce RTX 2080 Ti ile ger\u00e7ek zamanl\u0131 \u0131\u015f\u0131n izleme ve 2025\u2019te GeForce RTX 5090 ile path tracing ile n\u00f6ral shader teknolojilerine ge\u00e7ildi\u011fini hat\u0131rlatt\u0131. NVIDIA\u2019ya g\u00f6re bu mimari s\u0131\u00e7ramalar toplamda 375 bin katl\u0131k bir hesaplama art\u0131\u015f\u0131 getirdi.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"894\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-1024x576.jpg\" alt=\"\" class=\"wp-image-894\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-1024x576.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-1536x864.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-2048x1152.jpg 2048w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-696x392.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-1068x601.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-9-1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"893\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-1024x576.jpg\" alt=\"\" class=\"wp-image-893\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-1024x576.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-1536x864.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-2048x1152.jpg 2048w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-696x392.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-1068x601.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-8-1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>Yine de \u015firket, oyunlardaki ger\u00e7ek zamanl\u0131 render s\u0131n\u0131rlar\u0131n\u0131n Hollywood g\u00f6rsel efektleriyle k\u0131yasland\u0131\u011f\u0131nda h\u00e2l\u00e2 \u00e7ok dar oldu\u011funu vurguluyor. Bir oyun karesi i\u00e7in yakla\u015f\u0131k 16 milisaniyelik s\u00fcre ayr\u0131l\u0131rken, sinema taraf\u0131nda fotoger\u00e7ek\u00e7i bir VFX karesi dakikalar ya da saatler s\u00fcrebiliyor. NVIDIA\u2019n\u0131n g\u00f6r\u00fc\u015f\u00fcne g\u00f6re bu fark yaln\u0131zca ham i\u015flem g\u00fcc\u00fcyle kapat\u0131lam\u0131yor.<\/p>\n\n\n\n<p>DLSS ilk kez 2018\u2019de performans art\u0131rmaya odaklanan bir yapay zeka teknolojisi olarak tan\u0131t\u0131lm\u0131\u015ft\u0131. \u0130lk d\u00f6nemde \u00e7\u00f6z\u00fcn\u00fcrl\u00fck y\u00fckseltme taraf\u0131nda kullan\u0131lan sistem, daha sonra tam kare \u00fcretimine kadar geni\u015fledi. NVIDIA, DLSS\u2019in bug\u00fcn 750\u2019den fazla oyunda yer ald\u0131\u011f\u0131n\u0131 ve sekt\u00f6r\u00fcn temel teknolojilerinden biri haline geldi\u011fini s\u00f6yl\u00fcyor. Bu y\u0131l CES kapsam\u0131nda tan\u0131t\u0131lan DLSS 4.5 s\u00fcr\u00fcm\u00fcnde ise ekrandaki her 24 pikselden 23\u2019\u00fcn\u00fcn yapay zek\u00e2 taraf\u0131ndan olu\u015fturuldu\u011fu bilgisi payla\u015f\u0131lm\u0131\u015ft\u0131. Yeni s\u00fcr\u00fcmle birlikte DLSS\u2019in rol\u00fc performans art\u0131\u015f\u0131n\u0131n d\u0131\u015f\u0131na ta\u015f\u0131n\u0131p do\u011frudan g\u00f6r\u00fcnt\u00fc kalitesine kay\u0131yor.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"898\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-1024x576.jpg\" alt=\"\" class=\"wp-image-898\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-1024x576.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-1536x864.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-2048x1152.jpg 2048w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-696x392.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-1068x601.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-7-1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"896\" src=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-1024x576.jpg\" alt=\"\" class=\"wp-image-896\" srcset=\"https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-1024x576.jpg 1024w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-300x169.jpg 300w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-768x432.jpg 768w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-1536x864.jpg 1536w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-2048x1152.jpg 2048w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-696x392.jpg 696w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-1068x601.jpg 1068w, https:\/\/thesubscriber.net\/tr\/wp-content\/uploads\/sites\/2\/2026\/03\/DLSS-5-6-1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>\u015eirketin verdi\u011fi teknik ayr\u0131nt\u0131lara g\u00f6re yeni model, tek bir kareyi analiz ederek karakterler, sa\u00e7, kuma\u015f, yar\u0131 saydam cilt yap\u0131s\u0131 ve \u00e7evresel \u0131\u015f\u0131k ko\u015fullar\u0131 gibi karma\u015f\u0131k sahne \u00f6\u011felerini anlayabiliyor. \u00d6n \u0131\u015f\u0131k, arka \u0131\u015f\u0131k ya da kapal\u0131 hava gibi durumlar da bu analizin i\u00e7inde yer al\u0131yor. Sistem, ard\u0131ndan cilt \u00fczerindeki \u0131\u015f\u0131k ge\u00e7i\u015flerini, kuma\u015f y\u00fczeyindeki ince parlakl\u0131\u011f\u0131 ve sa\u00e7taki \u0131\u015f\u0131k etkile\u015fimlerini daha do\u011fru bi\u00e7imde olu\u015fturuyor. NVIDIA, b\u00fct\u00fcn bunlar\u0131n yap\u0131l\u0131rken sahnenin temel yap\u0131s\u0131n\u0131n korundu\u011funu belirtiyor.<\/p>\n\n\n\n<p>DLSS 5, geli\u015ftiricilere ayr\u0131nt\u0131l\u0131 denetim ara\u00e7lar\u0131 da veriyor. Yo\u011funluk ayar\u0131, renk d\u00fczenleme ve maskeleme se\u00e7enekleriyle st\u00fcdyolar yapay zek\u00e2 etkisinin nerede ve ne \u00f6l\u00e7\u00fcde uygulanaca\u011f\u0131n\u0131 belirleyebiliyor. Entegrasyon taraf\u0131nda ise mevcut DLSS ve NVIDIA Reflex \u00e7\u00f6z\u00fcmlerinde kullan\u0131lan NVIDIA Streamline altyap\u0131s\u0131 kullan\u0131lacak.<\/p>\n\n\n\n<p>Teknolojiye destek verecek \u015firketler aras\u0131nda Bethesda, CAPCOM, Hotta Studio, NetEase, NCSOFT, S-GAME, Tencent, Ubisoft ve Warner Bros. Games bulunuyor. Bethesda\u2019dan Todd Howard, DLSS 5\u2019in Starfield ve gelecekteki Bethesda oyunlar\u0131na gelmesinin planland\u0131\u011f\u0131n\u0131 s\u00f6yledi. CAPCOM\u2019dan Jun Takeuchi, Resident Evil taraf\u0131nda g\u00f6lge, doku ve \u0131\u015f\u0131k kullan\u0131m\u0131n\u0131 daha ileri ta\u015f\u0131mak istediklerini belirtti. Vantage Studios e\u015f CEO\u2019su Charlie Guillemot ise DLSS 5\u2019in Assassin\u2019s Creed Shadows i\u00e7in kurmak istedikleri d\u00fcnya yap\u0131s\u0131n\u0131 daha ileri bir seviyeye ta\u015f\u0131d\u0131\u011f\u0131n\u0131 ifade etti.<\/p>\n\n\n\n<blockquote class=\"twitter-tweet\" data-media-max-width=\"560\"><p lang=\"en\" dir=\"ltr\">Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.<br><br>DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.<br><br>Learn More \u2192 <a href=\"https:\/\/t.co\/yHON3nGyxE\">https:\/\/t.co\/yHON3nGyxE<\/a> <a href=\"https:\/\/t.co\/UvF9G7tlZs\">pic.twitter.com\/UvF9G7tlZs<\/a><\/p>&mdash; NVIDIA GeForce (@NVIDIAGeForce) <a href=\"https:\/\/twitter.com\/NVIDIAGeForce\/status\/2033617732147810782?ref_src=twsrc%5Etfw\">March 16, 2026<\/a><\/blockquote> <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n\n\n\n<p>NVIDIA\u2019n\u0131n a\u00e7\u0131klad\u0131\u011f\u0131 destek listesinde AION 2, Assassin\u2019s Creed Shadows, Black State, CINDER CITY, Delta Force, Hogwarts Legacy, Justice, NARAKA: BLADEPOINT, NTE: Neverness to Everness, Phantom Blade Zero, Resident Evil Requiem, Sea of Remnants, Starfield, The Elder Scrolls IV: Oblivion Remastered ve Where Winds Meet yer al\u0131yor.<\/p>\n\n\n\n<p>DLSS 5 ile birlikte NVIDIA, yapay zek\u00e2y\u0131 oyunlarda yaln\u0131zca kare h\u0131z\u0131n\u0131 art\u0131ran bir ara\u00e7 olmaktan \u00e7\u0131kar\u0131p g\u00f6r\u00fcnt\u00fc \u00fcretiminin merkezine yakla\u015ft\u0131r\u0131yor. Bu yakla\u015f\u0131m\u0131n pratikte ne kadar fark yarataca\u011f\u0131 ise destekli ilk oyunlar yay\u0131mland\u0131\u011f\u0131nda daha net ortaya \u00e7\u0131kacak.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NVIDIA, GTC etkinli\u011finde DLSS 5 teknolojisini tan\u0131tt\u0131. \u015eirketin verdi\u011fi bilgiye g\u00f6re yeni s\u00fcr\u00fcm, ger\u00e7ek zamanl\u0131 \u00e7al\u0131\u015fan n\u00f6ral render modeliyle her kareye fotoger\u00e7ek\u00e7i \u0131\u015f\u0131k ve materyal detaylar\u0131 ekliyor. NVIDIA bu duyuruyu 2018\u2019de ger\u00e7ek zamanl\u0131 \u0131\u015f\u0131n izleme teknolojisinin sahneye \u00e7\u0131k\u0131\u015f\u0131ndan bu yana grafik taraf\u0131ndaki en b\u00fcy\u00fck ad\u0131mlardan biri olarak konumland\u0131r\u0131yor. DLSS 5\u2019in bu sonbaharda kullan\u0131ma a\u00e7\u0131lmas\u0131 planlan\u0131yor. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":897,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1,30,65,20],"tags":[264,149],"class_list":{"0":"post-888","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-haberler","8":"category-oyun-dunyasi","9":"category-teknoloji","10":"category-yapay-zeka","11":"tag-dlss-5","12":"tag-nvidia"},"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.6 (Yoast SEO v27.4) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Oyun grafiklerinde yeni d\u00f6nem ba\u015flatan NVIDIA DLSS 5 duyuruldu - Subscriber<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/thesubscriber.net\/tr\/nvidia-dlss-5-duyuruldu\/\" \/>\n<meta property=\"og:locale\" content=\"tr_TR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Oyun grafiklerinde yeni d\u00f6nem ba\u015flatan NVIDIA DLSS 5 duyuruldu\" \/>\n<meta property=\"og:description\" content=\"NVIDIA, GTC etkinli\u011finde DLSS 5 teknolojisini tan\u0131tt\u0131. \u015eirketin verdi\u011fi bilgiye g\u00f6re yeni s\u00fcr\u00fcm, ger\u00e7ek zamanl\u0131 \u00e7al\u0131\u015fan n\u00f6ral render modeliyle her kareye fotoger\u00e7ek\u00e7i \u0131\u015f\u0131k ve materyal detaylar\u0131 ekliyor. NVIDIA bu duyuruyu 2018\u2019de ger\u00e7ek zamanl\u0131 \u0131\u015f\u0131n izleme teknolojisinin sahneye \u00e7\u0131k\u0131\u015f\u0131ndan bu yana grafik taraf\u0131ndaki en b\u00fcy\u00fck ad\u0131mlardan biri olarak konumland\u0131r\u0131yor. DLSS 5\u2019in bu sonbaharda kullan\u0131ma a\u00e7\u0131lmas\u0131 planlan\u0131yor. 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